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Games
Big-table games that keep everyone in it — including the players you knock out.
Chicago Toy & Game Fair Winner
Echoes in the Airlock
A fast, loud social strategy game for big groups. There's only enough life support for one of you. Everyone else takes a short, sharp walk out the airlock — and the dead get a say in who follows them.
How it works
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1
Everyone draws a Role Card. Every Role breaks the rules in its own way — and everyone can see it.
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2
Argue your case, then vote at the same time by handing out Voting Cubes. Collect five and you're out the airlock.
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3
Getting airlocked doesn't end your game. The Echoes keep voting — and they decide who goes last.
Why it rocks
Elimination that doesn't sideline anyone. The Echoes vote as a bloc every round, so the players you knock out are the ones who decide how you finish. Learn it in five minutes; scale it to twenty players.
Approved
What it's like
Think Werewolf, but every role is public. This isn't about sniffing out a hidden traitor — it's about arguing, pleading, scheming, and persuading everyone else that you should live and they should not.
Young Inventor's Challenge
Most Engaging Game, 2025
The art is all hand-drawn by humans.
No algorithms here. Every Role, every shadow, and every character portrait was illustrated by hand by Markie Riley.
Echoes in the Airlock is looking for a home.
A finished, award-winning party game honed over 300 playtests. Rules, components, and a review copy are available to publishers on request.
2025
Most Engaging Game
People of Play Young Inventor Challenge, ChiTAG
4–20
Players, one box
Scales past 15 players without changing the rules. Ages 14+.
300
Playtests
Honed across hundreds of playtesters, and still being sharpened.
20
Role Cards
Over a million combinations, plus a Custom Edition and an alternate mode already built.
"Better than Werewolf … A fun and fast player elimination game I would play again in a heartbeat."
Father Geek
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